Each piece of armor falls under one of these classifications:
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However, wearing power armor nullifies all bonuses provided by the lower layers. Each piece of armor falls under one of these classifications: Normal, Legendary or Unique. Normal armors have no special bonuses applied to them. Legendary armors come with random bonuses and are mostly dropped by Legendary enemies.
Unique armors are pre-named, have a special legendary bonus and are only available through certain merchants and quest rewards. Raider armor is usually the most common armor type, and can be seen as a tier 1 armor. Providing the least energy and ballistic resistance out of all armor types - in some cases, excluding the DC guard armor type - it's the armor most commonly worn by raiders. Leather armor , along with the metal armor below, can be seen as tier 2 armor types, serving as counterparts to each other.
Leather provides superior energy resistance but inferior ballistic resistance when compared to metal armor. The standard and sturdy variants of leather armor have inferior ballistic and energy resistances compared to the tier 3 combat armor, but heavy leather, and sturdy legs, have slightly superior energy resistance at the expense of considerably weaker ballistic resistance. Metal armor , along with the leather armor above, can be seen as tier 2 armor types, serving as counterparts to each other.
Metal provides superior ballistic resistance but inferior energy resistance when compared to leather armor. The standard variant of metal armor has inferior ballistic and energy resistances compared to the tier 3 combat armor, but the sturdy and heavy variants of metal have slightly superior ballistic resistance at the expense of considerably weaker energy resistance.
Combat armor can be seen as a tier 3 armor type, providing the best of both from the tier 2 armor types leather and metal. The standard variant has superior energy and ballistic resistance to both leather and metal.
Although heavy leather armor has superior energy resistance and heavy metal armor has superior ballistic resistance, combat armor has better ballistic resistance than leather and better energy resistance than metal, making it better geared for all-purpose use.
While all other armor has identical stats for the left and right variants of limbs, combat armor has different weights for left and right legs. Synth armor can be seen as a tier 4 armor type.
The standard and sturdy variants have somewhat to slightly weaker ballistic resistances compared to the tier 3 combat armor, but the heavy variant has slightly better ballistic resistance, and all variants have superior energy resistance.
The end result is a standard variant that's only slightly weaker than combat armor for all-purpose use, a sturdy variant that's somewhat better for all-purpose use and a heavy variant that's better all around. Unique armor for this armor type can be obtained from The Institute by the synth requisition officer and through tier 4 settlement armor stands. DC guard armor can be seen as a tier 1 to 3 armor type. Unlike other armors, it lacks standard, sturdy and heavy variants.
Compared to standard-variant armor, DC guard armor is on par with tier 2 to 3 armors, but compared to sturdy-variant armor, it's only tier 1 to 2, and almost any heavy-variant armor is better. Because of this, its value will be higher at low levels, while being almost useless at high levels. DC guard armor is used almost exclusively by guards in Diamond City and can only be obtained from their corpse, making acquisition of this armor a little less practical.
However, guard armor may rarely be obtained from named Gunner enemies in Tessa's area. Robot armor is an armor found exclusively in the Automatron add-on worn by the raider tribe the Rust Devils. It is an advanced equivalent of the metal armor found in the base game, being heavier but having proportionately more resistance to ballistic attacks and a similar weakness to energy based weapons. It is an armor set that trappers commonly use, and can fit over thin clothing. The standard version is slightly more protective than sturdy raider armor.
The heavy version looks identical but has stats that are slightly improved from heavy raider armor. There is no sturdy variant. Marine armor is an advanced form of combat armor found in the Far Harbor add-on. The three variants Zealot, Inquisitor, Assault are not distinct items, but are instead the result of modifying the armor at an armor workbench. However, the Zealot and Inquisitor variants look identical.
Additionally, the helmet is only available in the Assault variant, and cannot be modified. The Disciples armor is worn by members of the Disciples gang, found in the Nuka-World add-on. The Operators armor is worn by members of the Operators gang, found in the Nuka-World add-on. The Pack armor is worn by members of the Pack gang, found in the Nuka-World add-on.
Unique body armor parts are legendaries that come pre-named and are not randomized, but are otherwise no different from regular legendaries. They can be obtained from various merchants , sometimes as with the Freefall Legs at set locations, and possibly as quest rewards. It provides less energy and ballistic resistance than the normal one, showing two versions of the same thing. There is still an option to upgrade to the normal Nanofiliment material.
Clothing that can be worn under body armor parts and are potentially the best for defensive purposes. Unless the ballistic weave armor mod has been unlocked, the only clothing pieces that can be upgraded on an armor workbench are the vault jumpsuits. These count as both clothing and body armor. Most will take up all armor slots, but some will allow additional armor. Wearing power armor nullifies all bonuses and effects provided by any other layer of armor, including Legendary armor effects.
In addition, each layer has its own weight, which is not nullified by power armor excluding power armor plate segments attached directly to a power armor frame , making it most effective to wear lightweight clothing or no clothing at all if operating power armor. Dogmeat can equip dog apparel as cosmetic items these items don't give any bonus to the dog, but the items cost its weight towards the dog max carry capacity.
Any junkyard dogs can also wear dog apparel, but in order to give it to them the Sole Survivor need use reverse pickpocket to place it in their inventroy.
It will not be immediately equipped, but will be worn once one has fast traveled away and back. There are 4 different slots on the dog to equip items, these are "eyes", "neck", "headband" and "torso". On this slot the welding goggles can be equipped. Sign In Don't have an account? To meet Nukapedia ' s quality standards, this article or section may require cleanup.
Please help by improving the article. Contents [ show ]. Armor and clothing in Fallout 4. Retrieved from " http: Cleanup Fallout 4 armor and clothing. This page lists all armor and clothing in Fallout 4.
The content is not described in full detail on this page. For details, please see the respective articles. For armor and clothing in other Fallout games, please see " Armor and clothing ". For an overview of Fallout 4 content, please refer to " Portal: Pack beanie and crow mask. Sold by Arturo Rodriguez in Diamond City market. Sold by Myrna or Percy in Diamond City market. Sold by Level 4 Workshop Armor Merchant. Sold by Becky Fallon in Fallon's Basement. Sold by KL-E-0 in Goodneighbor.
Steadfast BOS combat armor chest piece. Version given is level dependent. Sold by Penny Fitzgerald in Covenant. Sold by Daisy in Goodneighbor. Sold by Deb in Bunker Hill. Sold by Alexis Combes in Vault Freefall armor left leg. Top floor of the Mass Fusion building. Freefall armor right leg. Black Ops right shinguard. Sold by Synth requisition officer in The Institute.
Acadia's Shield Unrecognized icon name. Colorful brown undergarments Unrecognized icon name. Colorful dark blue undergarments Unrecognized icon name.
Colorful dark green undergarments Unrecognized icon name. Colorful green undergarments Unrecognized icon name. Colorful light blue undergarments Unrecognized icon name. Colorful light green undergarments Unrecognized icon name. Colorful pink undergarments Unrecognized icon name. Colorful yellow undergarments Unrecognized icon name. Fancy suit Unrecognized icon name.
Flannel shirt and jeans. Furry undergarments Unrecognized icon name. Green shirt and combat boots. Gunner flannel shirt and jeans.
Legend of Vault 88 Unrecognized icon name. Marine wetsuit Unrecognized icon name. Trapper leathers Unrecognized icon name. Vault 75 jumpsuit - new. Vault 81 jumpsuit - new. Vault 88 jumpsuit Unrecognized icon name. Vault 95 jumpsuit - new. Vault jumpsuit - new. Vault jumpsuit Unrecognized icon name. Atom Cats jacket and jeans.
Black fisherman's overalls Unrecognized icon name. Black Institute division head coat. Blue Institute division head coat. Brown fisherman's overalls Unrecognized icon name. Chase's uniform Unrecognized icon name. Checkered shirt and slacks. Child of Atom brown rags. Child of Atom green rags. Child of Atom long brown rags. Child of Atom long green rags. Child of Atom long rags. Child of Atom short brown rags.
Child of Atom short green rags. Child of Atom short rags.
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